Dragon Ball: Sparking! ZERO Tournament Rules

Ultimate Gaming Tournament - November 23rd

Here’s a comprehensive set of rules for the Dragon Ball Sparking! Zero tournament on PS5, incorporating your specific guidelines and additional clarifications for smooth gameplay:

Dragon Ball Sparking! Zero Tournament Rules

Format: Single-Elimination
Participants: 20 Players
Game Mode: Time Chamber Battles
Platform: PlayStation 5

Tournament Structure

  1. Bracket Setup:
    • The tournament is single-elimination, so each match is sudden death until only one player remains.
    • Matches will continue until a champion is determined.
  1. Match and Set Structure:
    • Match Definition: Each match consists of a best-of-3 games format.
    • Top 8 Advancement: In the Top 8, all sets will be played best-of-5 games.
    • Game Structure: Each game is a best-of-3 rounds, with each round timed to 180 seconds.
  1. Game Flow:
    • Players must win two out of three games (or three out of five in Top 8) to win the match.
    • A single game win is awarded to the player who wins two out of three rounds.
    • Each game will be timed to 180 seconds, and a player with the most health at the end of a round wins that round.

Gameplay Rules

  1. Controller Requirements:
    • Players must use standard game controllers with no turbo, macro, or programmable functions.
    • If a player brings their own controller, it must be pre-approved by tournament officials.
  1. Game Settings:
    • Time Limit: Each round has a 180-second timer.
    • Stage Selection: All matches will take place in the Time Chamber for uniform gameplay.
    • Health and Power Bars: These settings will be at default levels.
  1. Character Selection:
    • Players may choose any character in the Dragon Ball Sparking! Zero roster.
    • Character choices are not locked, so players can switch characters between games within the same match if desired.
  1. Score Reporting:
    • After each match, both players must report the results to the tournament organizer.
    • The reported format should indicate Win/Loss by matches, with possible final scores being 2-0 or 2-1 in earlier rounds and 3-0 or 3-2 in Top 8.

Remake and Disconnection Procedure

  1. Console Crash:
    • In the case of a console crash affecting both players, the game will be remade.
    • Players must select the same characters and settings as the previous iteration, and the game will continue from the current state.
  1. Controller Disconnection:
    • First Occurrence: If a controller disconnects, the match will be paused immediately, allowing the player one pause to reconnect.
    • Second Occurrence: The player who disconnects will lose the round. The game will resume in the following round.
    • Third Occurrence: The player who disconnects will lose the game, and the match will resume with the next game. If this disconnect ends the match, the opposing player is declared the winner.
  1. Pausing and Fair Play:
    • Any use of a pause to gain a tactical advantage is strictly prohibited and could result in disqualification, depending on the host’s discretion.

General Etiquette and Conduct

  1. Stage Selection and Etiquette:
    • All matches will take place in the Time Chamber for consistency.
    • Players are expected to maintain a respectful and sportsmanlike attitude throughout the tournament.
  1. Disqualification Criteria:
    • Unsportsmanlike conduct (e.g., taunting or disruptive behavior), use of prohibited controllers, or exploitation of game glitches for an advantage will result in disqualification.
    • Players who fail to report their match results promptly may also be disqualified.

Final Considerations

  • Viewing Rules: Spectators are welcome in designated areas but may not interfere with gameplay.
  • Prize Distribution: $200 Prize will be awarded to the top player in tournament. 

Good luck to all competitors! May the strongest warrior emerge victorious!