Dragon Ball: Sparking! ZERO Tournament Rules
Ultimate Gaming Tournament - November 23rd
Here’s a comprehensive set of rules for the Dragon Ball Sparking! Zero tournament on PS5, incorporating your specific guidelines and additional clarifications for smooth gameplay:
Dragon Ball Sparking! Zero Tournament Rules
Format: Single-Elimination
Participants: 20 Players
Game Mode: Time Chamber Battles
Platform: PlayStation 5
Tournament Structure
- Bracket Setup:
- The tournament is single-elimination, so each match is sudden death until only one player remains.
- Matches will continue until a champion is determined.
- Match and Set Structure:
- Match Definition: Each match consists of a best-of-3 games format.
- Top 8 Advancement: In the Top 8, all sets will be played best-of-5 games.
- Game Structure: Each game is a best-of-3 rounds, with each round timed to 180 seconds.
- Game Flow:
- Players must win two out of three games (or three out of five in Top 8) to win the match.
- A single game win is awarded to the player who wins two out of three rounds.
- Each game will be timed to 180 seconds, and a player with the most health at the end of a round wins that round.
Gameplay Rules
- Controller Requirements:
- Players must use standard game controllers with no turbo, macro, or programmable functions.
- If a player brings their own controller, it must be pre-approved by tournament officials.
- Game Settings:
- Time Limit: Each round has a 180-second timer.
- Stage Selection: All matches will take place in the Time Chamber for uniform gameplay.
- Health and Power Bars: These settings will be at default levels.
- Character Selection:
- Players may choose any character in the Dragon Ball Sparking! Zero roster.
- Character choices are not locked, so players can switch characters between games within the same match if desired.
- Score Reporting:
- After each match, both players must report the results to the tournament organizer.
- The reported format should indicate Win/Loss by matches, with possible final scores being 2-0 or 2-1 in earlier rounds and 3-0 or 3-2 in Top 8.
Remake and Disconnection Procedure
- Console Crash:
- In the case of a console crash affecting both players, the game will be remade.
- Players must select the same characters and settings as the previous iteration, and the game will continue from the current state.
- Controller Disconnection:
- First Occurrence: If a controller disconnects, the match will be paused immediately, allowing the player one pause to reconnect.
- Second Occurrence: The player who disconnects will lose the round. The game will resume in the following round.
- Third Occurrence: The player who disconnects will lose the game, and the match will resume with the next game. If this disconnect ends the match, the opposing player is declared the winner.
- Pausing and Fair Play:
- Any use of a pause to gain a tactical advantage is strictly prohibited and could result in disqualification, depending on the host’s discretion.
General Etiquette and Conduct
- Stage Selection and Etiquette:
- All matches will take place in the Time Chamber for consistency.
- Players are expected to maintain a respectful and sportsmanlike attitude throughout the tournament.
- Disqualification Criteria:
- Unsportsmanlike conduct (e.g., taunting or disruptive behavior), use of prohibited controllers, or exploitation of game glitches for an advantage will result in disqualification.
- Players who fail to report their match results promptly may also be disqualified.
Final Considerations
- Viewing Rules: Spectators are welcome in designated areas but may not interfere with gameplay.
- Prize Distribution: $200 Prize will be awarded to the top player in tournament.
Good luck to all competitors! May the strongest warrior emerge victorious!